Archive for February, 2006

Trevor Wishart and Sonic Art

February 10th, 2006

Following the discussion on the microSound list, I was introduced to new names, one of them is Trevor Wishart who pursued a challenge of reshaping the sound as we perceive and sculpturing it in a different sense. He played mostly with human voice and created different electroacoustic pieces with it. I was curious about his [...]


AtoZ notes

February 10th, 2006

I know I haven’t updated this part for a while. We are learning the Bayesian Text Filtering right now. This is all you have to know about it. It is mostly used for filtering text, filtering spam mails as we know practically.
Here is the equation of it :

More to follow about this subject.


Magnetic Field Forces.

February 10th, 2006

I just put myself in this situation, trying to figure out how does a charged particle move in a magnetic field, what kind of forced applied to it by the field forces..? I have some force equation at hand but I am not smart to convert it to something I can use in processing… I [...]


week 3: Attraction slowness

February 6th, 2006

Yeah, I was playing with processing and the examples Shiffman posted for this week’s assignment and I was able to transform the examples he gave into 3d, but it was a bad experience, because I really didn’t like the performance at this point. Check this two examples out. // edit: I changed the sphere to [...]


Using Vectors

February 1st, 2006

Here is my second week assignment for Nature of Code. It basically is a system where each Moo changes its location according to the Moos that it is comparing. Also the Moos changing color according to their distance, so when they get closer they transform into this greenish color which you can see if you [...]