Archive for April, 2006

Evolving Creatures, well not really :)

April 26th, 2006

We have finished our project for the final part, here is a working prototype in 2D. It is running slow in macs, it is way much better in pc thanks to Intel. So right now, in every generation the system is creating 20 different type of creatures with different number of springs and masses. It […]


colorTeller

April 18th, 2006

It is here. It is online in P3D mode, it is looking kind of jagged but whatever. Here is the applet. Beware though, it is 800kb, and crashes once in a while… It has been a great experience for me. What did I learn?
+ I truly understood how it is hard to maintain a […]


More links about text.

April 13th, 2006

While I was searching processing boards about Verlet integration(that’s totally another post) I have come up with this Israelian fellow named Ariel Malka. From the site, I see he spent a decent amount of time and his energy on displaying text in different ways. He is also interested in literature too so it is not […]


Nature of Code Final Proposal

April 12th, 2006

So we are doing this final with Eliot Rosenberg, and here is our proposal for the final. We are proposing to build a evolutionary creature system with mass and springs. Ideally the system will be start as random number of springs and mass generated creatures and over time will evolve into a ‘better’ one by […]


A2Z final progress

April 11th, 2006

The idea I mentioned in the previous post has evolved into something else. Actually I am still sensing the user’s color values through a camera but instead of using this data with flickr I am sending queries to the google by changing the values into color names and adding some arbitrary words afterwards. “red color […]


a2z final proposal

April 5th, 2006

I have been jumping too much lately from subject to subject and getting too much input just created a bottleneck problem in my head. Here is what I have talked in the class for my proposal:

quote:”-data is everywhere. information?”
scenario 1: user just goes in the room, he sees the screen full of data from […]


eating video

April 3rd, 2006

This is a workshop that Zachary Lieberman gave back in November in Barcelona.
a workshop examining image processing and computer vision via the processing environment
There are lots of handful and new info about video sensing, I also learned new terms.
One is image quantization. one explanation is here:
Many people don’t have full-color (24 bit per pixel) […]


Computer Vision related Processing applications

April 1st, 2006

I have been keeping those in my browser for a while now. Better to keep them here instead of there. Those might be helpful for what I am thinking to do for my final of Programming from A to Z. I am thinking to use video sensing at this point, but we’ll see.
This […]