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<channel>
	<title>Explorations through ITP &#187; Physical Comp</title>
	<atom:link href="http://klaweht.com/blog/category/physical-comp/feed/" rel="self" type="application/rss+xml" />
	<link>http://klaweht.com/blog</link>
	<description>Yet another blog to be designed...</description>
	<lastBuildDate>Fri, 13 Jul 2007 03:10:48 +0000</lastBuildDate>
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			<item>
		<title>Xport</title>
		<link>http://klaweht.com/blog/2006/03/08/xport/</link>
		<comments>http://klaweht.com/blog/2006/03/08/xport/#comments</comments>
		<pubDate>Thu, 09 Mar 2006 03:25:32 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[Physical Comp]]></category>
		<category><![CDATA[networked objects]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/2006/03/08/xport/</guid>
		<description><![CDATA[
My xport has arrived. Tom Igoe was kind enough to give me a small board to work with my xport, I have ordered the parts from digikey and I am hoping to build and working this through spring break! Here is a source page called Lantronix Devices Archives from Tom Igoe&#8217;s site. Lots of code! [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image86" src="http://klaweht.com/blog/wp-content/uploads/2006/03/img_xport.jpg" alt="xport" height="140" width="160" /><br />
My xport has arrived. Tom Igoe was kind enough to give me a small board to work with my xport, I have ordered the parts from digikey and I am hoping to build and working this through spring break! Here is a source page called <a href="http://www.tigoe.net/pcomp/code/archives/lantronix_devices/index.shtml">Lantronix Devices Archives</a> from Tom Igoe&#8217;s site. Lots of code!  Let&#8217;s keep this <a href="http://www.media.mit.edu/resenv/classes/MAS961/readings.html">url</a> here too. </p>
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		<title>networked objects</title>
		<link>http://klaweht.com/blog/2006/03/06/networked-objects/</link>
		<comments>http://klaweht.com/blog/2006/03/06/networked-objects/#comments</comments>
		<pubDate>Mon, 06 Mar 2006 06:16:19 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[Physical Comp]]></category>
		<category><![CDATA[networked objects]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/2006/03/06/networked-objects/</guid>
		<description><![CDATA[This is the class that I was going to take but dropped because of my health problems back in the time. I ordered my xport yesterday, I am excited :) Also I was on the floor today, playing with my arduino board and basically trying to make it work. In the end it wasn&#8217;t working [...]]]></description>
			<content:encoded><![CDATA[<p>This is the class that I was going to take but dropped because of my health problems back in the time. I <a href="http://www.gridconnect.com/xport.html">ordered</a> my <a href="http://www.tigoe.net/pcomp/cobox/xport.shtml">xport</a> yesterday, I am excited :) Also I was on the floor today, playing with my arduino board and basically trying to make it work. In the end it wasn&#8217;t working but I was still happy because it just gave me a break from only-coding world. Also the news is Sparkfun starts to sell those and they cost only 30 bucks! Rob told me their ability is kind of restricted though, I might hook myself up another board and play with it in the summer since the program thinks to give the pcomp class with arduino&#8217;s next semester.</p>
<p>Apart from that, the flash news is, yes I have ordered an xport and thinking to do a a project where network involves for the end of semester. I really want to get my hands dirty with physical networks.</p>
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		<item>
		<title>LIPP &amp; NIME collaboration</title>
		<link>http://klaweht.com/blog/2006/02/17/lipp-nime-collaboration/</link>
		<comments>http://klaweht.com/blog/2006/02/17/lipp-nime-collaboration/#comments</comments>
		<pubDate>Fri, 17 Feb 2006 21:09:15 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[Computer Music]]></category>
		<category><![CDATA[Digital Audio Synthesis Techniques/MIDI]]></category>
		<category><![CDATA[Live Image Processing]]></category>
		<category><![CDATA[Physical Comp]]></category>
		<category><![CDATA[readings]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/2006/02/17/lipp-nime-collaboration/</guid>
		<description><![CDATA[Following Josh&#8217;s great idea of collaborating for the end semester show at Tonic, I am keeping the sources that I have found which could be beneficial in terms of think-tank. I was reading Joseph Paradiso&#8217;s paper Electronic Music Interfaces, and he is pointing out good ideas approaching how to build a electronic musical interface.
I think [...]]]></description>
			<content:encoded><![CDATA[<p>Following Josh&#8217;s great idea of collaborating for the end semester show at Tonic, I am keeping the sources that I have found which could be beneficial in terms of think-tank. I was reading Joseph Paradiso&#8217;s paper<a href="http://web.media.mit.edu/~joep/SpectrumWeb/SpectrumX.html"> Electronic Music Interfaces</a>, and he is pointing out good ideas approaching how to build a electronic musical interface.</p>
<p>I think the question we have to ask to ourselves is before starting any production, how I am going to approach to it. Is it going to be an extension for a current acoustic instrument,or is it going to be a total new interface? Personally I am kind of curious about two things currently. Using slit-scanning as a real time composition tool and using brainwaves to perform and compose. </p>
<p>I have found couple of good papers around those subjects:<br />
<a href="http://cmr.soc.plymouth.ac.uk/publications/">Computer Music Research page of Plymouth University, UK</a><br />
<a href="http://cmr.soc.plymouth.ac.uk/publications/MirandaBBH_BCMI_ICMC.pdf">Interfacing the Brain Directly with Musical Systems: On developing systems for making music with brain signals</a><br />
<a href="http://cmr.soc.plymouth.ac.uk/publications/publications/Livingstone_shea_icmc05.pdf">Tactile Composition Systems for Collaborative Free Sound</a><br />
<a href="http://www.flong.com/writings/lists/list_slit_scan.html">An Informal Catalogue of Slit-Scan Video Artworks</a> by Golan Levin.</p>
<p>Those could be a good start for inspiration.-</p>
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		<title>Controllers</title>
		<link>http://klaweht.com/blog/2006/02/13/controllers/</link>
		<comments>http://klaweht.com/blog/2006/02/13/controllers/#comments</comments>
		<pubDate>Mon, 13 Feb 2006 18:54:10 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[Computer Music]]></category>
		<category><![CDATA[Digital Audio Synthesis Techniques/MIDI]]></category>
		<category><![CDATA[Live Image Processing]]></category>
		<category><![CDATA[Physical Comp]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/2006/02/13/controllers/</guid>
		<description><![CDATA[Max Mathews and Bill Verplank is teaching a nice class over Stanford for the last couple of years and I am aware of it now. The class is about building/experimenting new musical controllers, videos seem interesting, syllabus might be checked out periodically.
Joseph Paradiso (he is the director of the Responsive Environments Group)has paper dated 1998 [...]]]></description>
			<content:encoded><![CDATA[<p>Max Mathews and Bill Verplank is teaching a <a href="http://ccrma.stanford.edu/courses/250a/">nice class </a>over Stanford for the last couple of years and I am aware of it now. The class is about building/experimenting new musical controllers, <a href="http://ccrma.stanford.edu/~verplank/250a/250a-fall-2005/videos.html">videos</a> seem interesting, syllabus might be checked out periodically.</p>
<p>Joseph Paradiso (he is the director of the <a href="http://www.media.mit.edu/resenv/">Responsive Environments Group</a>)has <a href="http://web.media.mit.edu/~joep/SpectrumWeb/SpectrumX.html">paper </a>dated 1998 where he describes new electronic music interfaces. </p>
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		<title>Learning Bot Final</title>
		<link>http://klaweht.com/blog/2005/12/14/learning-bot-final/</link>
		<comments>http://klaweht.com/blog/2005/12/14/learning-bot-final/#comments</comments>
		<pubDate>Wed, 14 Dec 2005 10:43:34 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=37</guid>
		<description><![CDATA[Idea
To explore how neural adaptation can create and change representations through interaction with the world. 
So I started basically with building a bot which follows light to see and to experience its behaviours according to basic directions.  Then I try to see this simulation on the computer which gave me the possibilities of multiplying [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Idea</strong><br />
To explore how neural adaptation can create and change representations through interaction with the world. </p>
<p>So I started basically with building a bot which follows light to see and to experience its behaviours according to basic directions.  Then I try to see this simulation on the computer which gave me the possibilities of multiplying the agent.</p>
<p>What I am showing in this example is agents are just merely following light with their basic neurons, so they are checking at that point their proximity to light and behaving according to it. While this is the most common approach today, I questioned if there could be a way to extend this behaviour which makes it to learn behave smarter in time. </p>
<p>So I added couple of new things to my bot, I multiplied its neurons to get more accurate results, I added capabilities which are called avoid systems meaning if it is too close to light or getting light from more in its tail, just run backwards. </p>
<p>The most challenging one was to make it understand certain patterns so that it can learn to behave according to these patterns.  The main problem I was having is I had only one bot and no generations. The genetic algorithms work in this way. </p>
<p><a href="http://itp.nyu.edu/~ik501/icm/done/">url</a></p>
<p><strong>Results and further questions</strong><br />
It is not easy to implement genetic algorithms into physical devices.<br />
How could this approach be useful in our daily lives and user experiences with devices?<br />
Think of a building where the floors should be painted could this approach be applied to this kind of scenario?</p>
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		<title>frankesteinbot is alive!</title>
		<link>http://klaweht.com/blog/2005/11/28/frankesteinbot-is-alive/</link>
		<comments>http://klaweht.com/blog/2005/11/28/frankesteinbot-is-alive/#comments</comments>
		<pubDate>Mon, 28 Nov 2005 23:55:19 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=34</guid>
		<description><![CDATA[ok, my sweet bot is working now, I have made the corrections according to the feedback I got from James N. Sears(countless thanks to you James) and here is the feedback :
A few things to look at:
According to http://www.fairchildsemi.com/ds/2N/2N3904.pdf the pinout from closest to farthest in the picture on the web page is emitter &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>ok, my sweet bot is working now, I have made the corrections according to the feedback I got from James N. Sears(countless thanks to you James) and here is the feedback :</p>
<blockquote><p>A few things to look at:</p>
<p>According to http://www.fairchildsemi.com/ds/2N/2N3904.pdf the pinout from closest to farthest in the picture on the web page is emitter &#8211; base &#8211; collector.  The emitter in an NPN transistor like the 2N3904 corresponds to the side with the arrow in the schematic.  It looks like the transistors are wired backwards and you need to reverse the connections to the two outer pins (the middle pin, the base, is fine).  Or you could turn the transistor around.</p>
<p>Second, and equally important, there are too many diodes in series with your connection to the power supply.  My guess is that you started adding diodes until you measured 3V with a voltmeter.  The problem with this is that _sort of_ like a resistor, the more current is flowing the more voltage will drop across the diode (but in a diode the relationship isn&#8217;t nice and linear like with a resistor).  So if you want to measure the voltage, you need to do it with the motor connected, drawing power.  You could get pretty close without the transistor, by just connecting the motor straight from the last diode to ground.  However a pretty good starting point in most cases is to estimate the voltage drop across each diode as about 0.7 volts.  This means you would need 3 diodes in series to drop the 2 volts between supplies (also the transistor will drop a bit of voltage so you might find that two work better if the motor can handle a bit over 3V).  With 7 diodes in series from a 5V supply only a tiny bit of current can flow (enough to feed your voltmeter, but not enough for your motor).</p>
<p>Also, I don&#8217;t see the protection diode on the schematic and that you mention in the caption.  It should be across the two outer terminals of the transistor, with the band pointed toward the collector (the pin farthest from us in the picture).</p>
<p>If you make those changes, the circuit _should_ work.  Another thing to consider though is that the 2N3904 is only rated to carry an average of 200mA of current, which may be too low for your motors, but I&#8217;m not sure how much they take.  It all depends on the specific motor, but you can measure how much it draws with a meter set to DC Amps.  If this is a problem, I don&#8217;t see any reason that the same circuit should work with a TIP120 (the pins are different though &#8211; in a TIP120 they go Base &#8211; Collector &#8211; Emitter from left to right as you are looking at the part number) which can carry plenty of current, but you will probably only want 2 diodes in series with your power at that point, because the TIP120 drops more voltage than the 2N3904.  If the circuit works with the 3904 and the transistor doesn&#8217;t get hot enough to burn you within a few seconds to minutes you are probably OK though.</p>
<p>One more thing &#8211; if you have any doubt as to whether or not your PIC is the problem, you can always pull the wire from the PIC pin and connect it to the 5V supply which should turn the motor on.</p>
<p>Hope this helps.<br />
-N.</p></blockquote>
<p>it was a good experience for me to make it a bot work, and it is even reacting  to light. So couple of next steps :</p>
<p>I should make the two motors speed equal or as equal as I can do, right now it is going a little bit left( not much) for this I am going to use HPWM as friends suggested, I got a code example of this for my servo somewhere, I have found one in Tom&#8217;s site as well related to LEDs. </p>
<p>I am going to replace transistors with an H-Bridge so that I can add backwards capability to my photovore. And with that I can add an avoidance capability as well(when it is so close to light, just step back from the source)</p>
<p>I am thinking to expand the photovore&#8217;s I/O relationship which is digital right now. It can be either positive proportional or a gaussian function.</p>
<p>And at last but not at least, I am thinking to add some algorithm to make the photovore not more aware of the environment but actually comparing the environment according to the data it keeps for its previous experiences.. Could it be possible? I am going to experiment and see&#8230;</p>
<p>that&#8217;s it for now.</p>
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		<title>mechanics, thanksgiving progress</title>
		<link>http://klaweht.com/blog/2005/11/26/mechanics-thanksgiving-progress/</link>
		<comments>http://klaweht.com/blog/2005/11/26/mechanics-thanksgiving-progress/#comments</comments>
		<pubDate>Sun, 27 Nov 2005 03:43:14 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=32</guid>
		<description><![CDATA[The floor was opened from 12 to 6 today. I worked all day about the final and it was fruitful, I built the device   and also I happened to get smooth results from photocells, tomorrow I am hoping to add motors to the circuit and get it working at least.
There are some problems [...]]]></description>
			<content:encoded><![CDATA[<p>The floor was opened from 12 to 6 today. I worked all day about the final and it was fruitful, I built the device   and also I happened to get smooth results from photocells, tomorrow I am hoping to add motors to the circuit and get it working at least.</p>
<p>There are some problems with wheels and I am sure they are going to give me headaches but still I am pretty happy with the progress I made, here is the code that takes the values from CdS and print on the hyperterm.</p>
<blockquote><p>
&#8216; 10-bit A/D conversion<br />
&#8216; Connect analog input to channel-0 (RA0)</p>
<p>&#8216; Define ADCIN parameters<br />
&#8216; Set number of bits in result<br />
DEFINE  ADC_BITS        10<br />
&#8216; Set clock source (3=rc)<br />
DEFINE  ADC_CLOCK       3<br />
&#8216; Set sampling time in microseconds<br />
DEFINE  ADC_SAMPLEUS    10        </p>
<p>adcVar  VAR WORD &#8216; Create variable to store result              </p>
<p>&#8216; Set PORTA to all input<br />
TRISA = %11111111     </p>
<p>&#8216; Set up ADCON1</p>
<p>ADCON1 = %10000010<br />
v1 var byte             &#8216; variable v1 holds cdS #1 information<br />
v2 var byte             &#8216; variable v2 holds cdS #2 information<br />
Pause 500               &#8216; Wait .5 second            </p>
<p>main:<br />
  ADCIN 0, v1 &#8216; Read channel 0<br />
  ADCIN 1, v2 &#8216; Read channel 1<br />
  SEROUT2 PORTC.6, 16468, ["CdS 1 = ", DEC v1, 10, 13]<br />
  pause 5<br />
   SEROUT2 PORTC.6, 16468, ["CdS 2 = ", DEC v2, 10, 13]<br />
  Pause 100               &#8216; Wait.01 second<br />
GoTo main
</p></blockquote>
<p><img alt="DSC06222.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06222.jpg" width="250" height="188" /></p>
<p><img alt="DSC06222.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06223.jpg" width="250" height="188" /></p>
<p><img alt="DSC06225.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06225.jpg" width="250" height="188" /></p>
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		<title>recognition</title>
		<link>http://klaweht.com/blog/2005/11/26/recognition/</link>
		<comments>http://klaweht.com/blog/2005/11/26/recognition/#comments</comments>
		<pubDate>Sat, 26 Nov 2005 12:38:48 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=30</guid>
		<description><![CDATA[Whole neural nets theory is mostly applied to recognition systems. I have found some journals that could be  helpful in the future. Plus the content is interesting and fresh. Here they are:
- Image and Vision Computing
- Pattern Recognition
And some random article fishing :)
 -Object segmentation using maximum neural networks for the gesture recognition system
 [...]]]></description>
			<content:encoded><![CDATA[<p>Whole neural nets theory is mostly applied to recognition systems. I have found some journals that could be  helpful in the future. Plus the content is interesting and fresh. Here they are:</p>
<p>- <a href="http://ezproxy.library.nyu.edu:2394/content/els/02628856">Image and Vision Computing</a><br />
- <a href="http://ezproxy.library.nyu.edu:2394/content/els/00313203">Pattern Recognition</a></p>
<p>And some random article fishing :)<br />
<a href="http://ezproxy.library.nyu.edu:2394/search/article?title=gesture+recognition&amp;title_type=tka&amp;year_from=1998&amp;year_to=2005&amp;database=1&amp;pageSize=20&amp;index=19"> -Object segmentation using maximum neural networks for the gesture recognition system</a><br />
<a href="http://ezproxy.library.nyu.edu:2394/search/article?title=gesture+recognition&amp;title_type=tka&amp;year_from=1998&amp;year_to=2005&amp;database=1&amp;pageSize=20&amp;index=15"> -Hand gesture recognition using a real-time tracking method and hidden Markov models</a></p>
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		<title>final progress</title>
		<link>http://klaweht.com/blog/2005/11/25/final-progress/</link>
		<comments>http://klaweht.com/blog/2005/11/25/final-progress/#comments</comments>
		<pubDate>Sat, 26 Nov 2005 07:11:05 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=29</guid>
		<description><![CDATA[ 
I got the parts from Images SI url, I have two gear motors, 2 rubber wheels and one omnidirectional wheel as the front wheel.. I got the plate last week from canal street witht he u bracket and the rods so do I need anymore parts on a second thought&#8230; I guess I am [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="DSC06213.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06213.jpg" width="250" height="188" /> <img alt="DSC06215.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06215.jpg" width="250" height="188" /><img alt="DSC06219.jpg" src="http://itp.nyu.edu/~ik501/blog/archives/DSC06219.jpg" width="250" height="188" /></p>
<p>I got the parts from Images SI <a href="http://www.imagesco.com/">url</a>, I have two gear motors, 2 rubber wheels and one omnidirectional wheel as the front wheel.. I got the plate last week from canal street witht he u bracket and the rods so do I need anymore parts on a second thought&#8230; I guess I am quite allright, I just need the photocells, and I am going to buy it from NYU store so I am ready to start building the stuff.</p>
<p>I am goingto go and try to finish it tomorrow at least make it work in these two days, it looks easy and we will see.</p>
<p>So my goal is make it respond to the light sources around itself in a certain threshold, first goal.<br />
By the way I have found a nice code about Braitelberg Devices and someone actually did this experiment in processing before and this guy is one of the guys that helped Casey Reas back in Whitney Exhibition Software Structures <a href="http://artport.whitney.org/commissions/softwarestructures/">url</a> He is William Ngan <a href="http://metaphorical.net/">url</a>. </p>
<p>So I am trying to improve the code, oh ye ah I am trying to understand it first to improve it :)<br />
More to come.</p>
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		<title>Couple of reference links</title>
		<link>http://klaweht.com/blog/2005/11/15/couple-of-reference-links/</link>
		<comments>http://klaweht.com/blog/2005/11/15/couple-of-reference-links/#comments</comments>
		<pubDate>Tue, 15 Nov 2005 19:49:02 +0000</pubDate>
		<dc:creator>ilteris</dc:creator>
				<category><![CDATA[Physical Comp]]></category>

		<guid isPermaLink="false">http://klaweht.com/blog/?p=27</guid>
		<description><![CDATA[BEAM Robotics
BEAM is alternatively said to stand for:  Building Evolution Anarchy Modularity Biotechnology Ethnology Analogy Morphology.
Most BEAM robots are unusually simple in design compared to traditional mobile robots, and trade off flexibility in purpose for robustness of performance.
BEAM style  robots are coming from behavior-based robotics approach.
The school of behavior-based robots owes much to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/BEAM_robotics">BEAM Robotics</a></p>
<blockquote><p>BEAM is alternatively said to stand for:  Building Evolution Anarchy Modularity Biotechnology Ethnology Analogy Morphology.<br />
Most BEAM robots are unusually simple in design compared to traditional mobile robots, and trade off flexibility in purpose for robustness of performance.</p></blockquote>
<blockquote><p>BEAM style  robots are coming from behavior-based robotics approach.<br />
The school of behavior-based robots owes much to work undertaken in the 1980s at the Massachusetts Institute of Technology by Professor Rodney Brooks, who with students and colleagues built a series of wheeled and legged robots utilising the subsumption architecture. </p></blockquote>
<p><a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=8196">Behavior-Based Robotics by Ronald C. Arkin from MIT press.</a></p>
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