Evolving Creatures, well in theory
April 26, 2006
We have finished our project for the final part, here is a working prototype in 2D. It is running slow in macs, it is way much better in pc thanks to Intel. So right now, in every generation the system is creating 20 different type of creatures with different number of springs and masses. It has been a good project. You can find the documentation on our project page.